A new interview
A new interview with me has just been posted on Gnomes Lair. I hope you enjoy reading it.
A new interview with me has just been posted on Gnomes Lair. I hope you enjoy reading it.
I now have an agent. It took a little while to finalise the contract details, but earlier today I signed the contract and am now represented by the SMART Talent agency. From now on they will be negotiating my million dollar deals. 🙂 To contact them, please do so through the e-mail address, jd@smart-talent-group.co.uk If …
I was asked to write a guest column for the German adventure gaming site, Adventure-Treff. As this is a new feature on the site and I’m the first to write a piece, it’s quite an honour and I hope my short article is a suitable way to begin the series. The link takes you to …
After chatting on Twitter with the wonderful Amelia Tyler about dialogue and recording, I felt inspired to write a post. There’s a lot that needs to happen in order for great dialogue to appear in a game. Not all of it is down to the writer, of course, so here’s a list of things writers …
A couple of years ago I wrote and designed a casual game called Rhianna Ford and the Da Vinci Letter, which was released on PC for download through Big Fish and other portal sites. It’s now been released for the iPad. The game has a 4.5 star customer rating, so in spite of a few …
I recently had the pleasure of accompanying Mark Estdale in giving a talk to a group of students at the Drama Centre in London about game writing and performance. Mark is long-time friend, runs a voice recording studio called OM and has a huge number of games under his belt. We’re both firmly of the …
Having never been to a dedicated screenwriting festival before, attending the LSWF was a pleasure in itself, particularly being in the presence of so many talented and friendly people. Because I’d been invited to speak as part of a panel on game writing, I felt doubly pleased to be there as I was able to …
I’ve been invited to speak on a panel at the London Screenwriters’ Festival at the end of this month. The panel will be connected with writing for games, obviously, so if there are any of you who are planning to attend, please be sure to come over and say hello. There will be plenty of …
Adventure-Treff uploaded a video to their channel on YouTube in which I gave an interview at Gamescom. The grey hairs show up a bit too much in HD. 🙁
Special Enquiry Detail: The Hand That Feeds is coming to Android devices according to AndroidGuys. “Special Enquiry Detail: The Hand that Feeds was originally developed for PC by Floodlight Games. When the game launched on the iOS platform, it was immediately named one of the best five hidden object games by iPhone Quality Index, and …
I’ve been so focussed on my various projects that I’ve been neglecting my blog somewhat, so this is an attempt to rectify that to a degree. It’s been just over a month since I announced Star Sweet and Honey Heart and considering the relatively short time-span it seems to be going well with awareness growing …
Last night at BAFTA, William Nicholson gave a talk. Unfortunately, I wasn’t there, but there is a summary of tweets about it here. Although it sounds like an excellent and useful talk in its own right, almost all of the tweet comments can be applied to gamewriting. So, “if you possibly can, be a writer/director, …