Steve spent over thirty years in the games industry as an artist, game designer and award-nominated writer.

Born and raised in Hull, Steve studied Astronomy and Astrophysics at Newcastle University before taking on jobs as varied as bingo hall management and metal refinery worker. 

At the age of thirty five he joined the games industry as an artist and has developed his creative career ever since.

During his eleven years with Revolution Software, Steve moved from artist to producer to writer-designer and it was in this last role that he gained a co-nomination for Excellence in Writing at the Game Developers Choice Awards 2004 for his work on Broken Sword: The Sleeping Dragon.  The game was also awarded Game of the Year by The Independent newspaper and received three BAFTA nominations.

Steve turned freelance in 2004, concentrating on game writing and design, and has worked for a wide variety of international developers and publishers, including Wizarbox, EA, CD Projekt Red, G5, Floodlight Games and Fishlabs.

In 2006, Steve’s book, Writing for Video Games was published by A&C Black and is still in print now.

Steve wrote and designed the adventure game, So Blonde, and in 2008 it brought him another award nomination; this time for Best Video Game Script at the Writers’ Guild of Great Britain Awards.

Steve has also written and drawn a number of online comic strips involving adults, children and a variety of cute animals.

Regularly invited to talk at numerous conferences and other events, both gaming-related and scriptwriting-related, Steve has enjoyed engaging with other writers and game developers.

Steve also held the post of the Videogames Chair of the Writers’ Guild of Great Britain for a short term and has continued as a full member since.

In recent years he has also penned two novels, a picture book and a number of screenplays.  The short film, Payment, was made in 2016 by WriteDream Productions to some critical acclaim.

He has published three further books on game writing: An Introduction to Game Writing, 201 Things for Better Game Writing and Collected Game Writing Articles.

He now works as a freelance writer and artist, concentrating his skills and experience in the field of books.