Developing Thoughts Updated – Part 1

Oh Lucky Man… Still It’s been twelve years since I wrote the first of the original Developing Thoughts pieces, shortly after I turned freelance following eleven years with Revolution Software.  The time feels right to revisit the pieces I wrote at the time and either bring them up to date or reflect on how things …

Don’t make an expensive adventure game…

… unless you have Heavy Rain kind of money. I’ve been reading two sets of reviews over the last few days from which it’s hard not to draw this conclusion.  The first group of reviews cover the game, Gray Matter, the long-awaited game from Jane Jenson, developed by Wizarbox, published by DTP/Lace Mamba.  The second …

Game Narrative Discussion Video

Over at Develop Online is a very interesting video discussing game narrative.   It’s good to see a wide range of people involved, including my friends Rhianna Pratchett and Charles Cecil. However, the thing that bugs me about this isn’t what any of the developers and writers are saying but one of the questions posed at …

Handheld Gaming – the new portables

The gaming world’s head must be spinning with Nintendo and Sony both showing off new portable gaming platforms in recent weeks. While both are likely to be excellent devices in many ways, both strike me as a little backward in not taking up a better approach for software delivery, particularly in light of the fact that the DS was plagued with such piracy problems that it became a non-viable platform for many studios to develop for.

Alan Bennett on Art

Yesterday evening I visited Leeds where I attended an evening with Alan Bennett, an event for Script Yorkshire members. It was an incredibly enjoyable evening as you’d expect from such a man. Hi book, A Life Like Other People’s, is among my favourites.