SED at No. 5 on Big Fish Games
Over at the Big Fish site, Special Enquiry Detail: The Hand that Feeds is currently at No. 5 on their chart of downloadable PC games. Not bad seeing as it’s only been released a week. Fingers crossed it rises higher. 🙂
Over at the Big Fish site, Special Enquiry Detail: The Hand that Feeds is currently at No. 5 on their chart of downloadable PC games. Not bad seeing as it’s only been released a week. Fingers crossed it rises higher. 🙂
Over at Gamezebo, they’ve just posted a really good review of Special Enquiry Detail: The Hand that Feeds. The gameplay of Special Enquiry Detail is top notch, but what really sets it apart is its well-crafted story, which would be right at home in any crime show. The characters are (mostly) realistic, the mystery makes …
One of the casual hidden object/adventure games I wrote and did design work on has just come out: Special Enquiry Detail: The Hand that Feeds. The link will take you to the Big Fish site where it can be downloaded. You can play free for an hour to check it out or buy the full …
I’ve been taking a little break from my comics and cartoons because my head was all over the place and I’ve been feeling tired, but since doing so I’ve created a new blog and started developing an idea for a new cartoon series, Octavius. Clearly, I need to get back to things before I come up with anything else new or I’ll be in a worse state than when I started.
I’ve decided to create another, separate blog that will enable me to post more personal stuff that wouldn’t really be appropriate here. I’ve called the new blog, It Happened So Fast because being in my fifties seems to have come at me from nowhere. 🙂 For those of you who are interested in reading it, …
For those of you who subscribe to the magazine Develop, I have an article in the latest edition, which has just come out. I talk about the structure of interactive dialogue and how to approach it. For those who don’t subscribe, the Develop webiste is here, but the PDF version latest magazine is not yet …
I’ve been feeling pretty exhausted for a while and I think I ought to take it a little easier for a week or two on the personal work. Mr. Smoozles will continue because Stefano has scripts for the next ten weeeks. Story to Nowhere will likely be on hiatus for a couple of weeks. Which leaves Mitchell.
I’d really like Mitchell to continue through this period so I’m offering the chance, for those who are interested, to do guest cartoons.
Over at Gamezebo they have just posted a preview of the game, Special Enquiry Detail. This is another casual game I wrote, creating the concept from the ground up for Floodlight Games.
When I attended the Writing Industries Conference earlier this year, one of the strongest pieces of advice was from the keynote speaker, Graham Joyce, who said that writers shouldn’t confine themselves to one area of writing. They should take their writing opportunities where they can.
The Effect of a Thousand Butterflies
By Steve Ince
In my dream I cannot see her face for the cloud of butterflies that surrounds her. What I’m able to glimpse through the occasional, fleeting gap – her hands, her legs, her hair – suggest a delicacy of form. Her skin is white, almost devoid of any colour and contrasts sharply with the tangles of dark hair that fall forward, which in turn adds to the difficulty of catching sight of her features. She raises her hands towards her face and although I cannot be sure I feel she is screaming. I hear nothing of that sound, yet I hear the beating of the wings of a thousand butterflies, amplified loudly, reverberating like organic helicopters on patrol.
Control
By Steve Ince
My attempt to control the outcome of the game with my mind worked, much to my complete amazement. It’s not every day you discover you have amazing powers of mental control. Of course, I wasn’t going to tell anyone around me what was happening or they might think what I was doing was unfair, but the way I look at it is that I’m just a fan urging the rugby team he supports to do well.
Over at Gnome’s Lair, a new review of my game, Mr. Smoozles Goes Nutso, has just been posted. While it’s a very kind review of the game, the reviewer has a couple of factual items not quite right. I didn’t write Beneath a Steel Sky and only wrote on the third of the Broken Sword …