And no one told me!
Again, I'm sorry for not posting very much just lately, but my life feels full. But I'm going to take a little time to chill, listen to some music (Wishbone Ash at the moment) and write a few words.
I'm currently working on a project that I can't mention just at the moment, but it's one I'm sure at least some of you will find interesting. I'm sure something will be announced soon.
The English voices have been recorded for So Blonde: Forgotten Island and I'm so pleased with the quality. Thanks to wonderful voice direction from Martin T Sherman, the actors really delivered some wonderful performances. Our villain's voice is one of the best I've heard in a game.
I've mentioned before that I've been asked to give a talk about plotting to the York Writers group (which people are welcome to come to if they wish - it's in September; final date to follow later). Well, the more I think and research the idea, the more I think that there's quite a lot of scope for a long essay or a short book
It feels like there is a lot or grey-ness surrounding the subject as people have very different ideas about the role of story and plot, how they link together, the connection between outlining and plot and how plotting can be used as a means to an end in itself, particularly in games.
Games, it seems to me, often have very strong plots and weak stories. I think that because we're used to developing strong game logic, this helps game creators develop strong plots, too. Or, at least, very sound plots. I think that there are plotting lessons we can take from games and use them to apply to stories in other media.
While I'm still in the early stages of this - and the talk will be a useful test of some of them - I'm quite hopeful that it could be a useful exercise.
GC in Leipzig draws ever closer. I'm sure that it will be pretty tiring and very crammed with lots of meetings, interviews and such, but I'm looking forward to meeting up with some people I haven't seen in ages and some I will be meeting for the first time. If you're going, be sure to stop by the DTP booth (wherever that is) and say hello if I'm available.
Jason is moving to Wales at the weekend and Shaun has got promotion in his job.
Labels: Creative Process, Family, So Blonde, Writing