Developing Thoughts 20
The latest of my regular columns has been posted on the Randomville site.
"The word puzzle, to me, suggests gameplay that involves pulling levers in the right combination or fiddling around with sliders. While there isn’t necessarily anything wrong with this type of gameplay, it does have a “static” kind of feel to it, particularly at a time when the majority of gamers want dynamic games."
"The word puzzle, to me, suggests gameplay that involves pulling levers in the right combination or fiddling around with sliders. While there isn’t necessarily anything wrong with this type of gameplay, it does have a “static” kind of feel to it, particularly at a time when the majority of gamers want dynamic games."
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