Writing and Design

Steve Ince, freelance writer and game designer, posts thoughts and comments on these two meaningful aspects of his life.

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Name: Steve Ince

Sunday, September 05, 2004

PC demos need Attract Mode

Although I must find time to write up a proper report on ECTS/EGN (etc.), something struck me about PC games - the fact that they rarely have an attract mode. PS2 and XBox games are regularly set up to detect inactivity and then switch into attract mode - running a short trailer - to make sure that constant activity on screen draws the eye of the passer-by. I passed by a number of PC games at the shows where nothing was happening on screen and because of a lack of background animation or other on-screen movement, a potentially exciting game was made to look dull.

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