{"id":678,"date":"2010-03-31T11:50:53","date_gmt":"2010-03-31T11:50:53","guid":{"rendered":"http:\/\/www.steve-ince.co.uk\/blog\/?p=678"},"modified":"2010-03-31T11:50:53","modified_gmt":"2010-03-31T11:50:53","slug":"jane-jensen-an-odd-approach-to-completing-a-game","status":"publish","type":"post","link":"https:\/\/www.steve-ince.co.uk\/blog\/2010\/03\/31\/jane-jensen-an-odd-approach-to-completing-a-game\/","title":{"rendered":"Jane Jensen &#8211; an odd approach to completing a game"},"content":{"rendered":"<p>I was just reading the <a href=\"http:\/\/www.gameboomers.com\/interviews\/JaneJensen\/janejensen.htm\">Jane Jensen interview<\/a> over at Gameboomers when I spotted the following:<\/p>\n<p><em>&#8220;I think it\u2019s possible for everyone to finish with a couple of caveats \u2013 first, that you have access to the internet and know how to search for walkthroughs!&#8221;<\/em><\/p>\n<p>I think this is a dreadful way to approach the design of a game.\u00a0 I&#8217;m not against walkthroughs, which serve a very useful function, but I&#8217;m against a designer relying on them as a means for the player to be able to get through the game.\u00a0 It suggests that the game has puzzles that are too difficult or the logic is unclear.\u00a0<\/p>\n<p>Again, this isn&#8217;t a problem in itself, but if you suspect that players are going to become stumped then you should either re-design the puzzle, make it clearer or provide additional clues and\/or pointers or employ a hint system\u00a0which enables the player to keep going, rather than have them leave the game to find a walkthrough.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I was just reading the Jane Jensen interview over at Gameboomers when I spotted the following: &#8220;I think it\u2019s possible for everyone to finish with a couple of caveats \u2013 first, that you have access to the internet and know how to search for walkthroughs!&#8221; I think this is a dreadful way to approach the &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/www.steve-ince.co.uk\/blog\/2010\/03\/31\/jane-jensen-an-odd-approach-to-completing-a-game\/\" class=\"more-link\">Read more<span class=\"screen-reader-text\"> &#8220;Jane Jensen &#8211; an odd approach to completing a game&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[54,52,50],"tags":[11,7],"class_list":["post-678","post","type-post","status-publish","format-standard","hentry","category-development","category-game-commentary-games","category-games","tag-game-commentary","tag-game-development"],"_links":{"self":[{"href":"https:\/\/www.steve-ince.co.uk\/blog\/wp-json\/wp\/v2\/posts\/678","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.steve-ince.co.uk\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.steve-ince.co.uk\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.steve-ince.co.uk\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.steve-ince.co.uk\/blog\/wp-json\/wp\/v2\/comments?post=678"}],"version-history":[{"count":1,"href":"https:\/\/www.steve-ince.co.uk\/blog\/wp-json\/wp\/v2\/posts\/678\/revisions"}],"predecessor-version":[{"id":679,"href":"https:\/\/www.steve-ince.co.uk\/blog\/wp-json\/wp\/v2\/posts\/678\/revisions\/679"}],"wp:attachment":[{"href":"https:\/\/www.steve-ince.co.uk\/blog\/wp-json\/wp\/v2\/media?parent=678"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.steve-ince.co.uk\/blog\/wp-json\/wp\/v2\/categories?post=678"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.steve-ince.co.uk\/blog\/wp-json\/wp\/v2\/tags?post=678"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}