{"id":1611,"date":"2020-07-28T18:49:30","date_gmt":"2020-07-28T18:49:30","guid":{"rendered":"http:\/\/www.steve-ince.co.uk\/blog\/?page_id=1611"},"modified":"2023-07-12T09:55:54","modified_gmt":"2023-07-12T09:55:54","slug":"projects-and-clients","status":"publish","type":"page","link":"https:\/\/www.steve-ince.co.uk\/blog\/projects-and-clients\/","title":{"rendered":"Projects and Clients"},"content":{"rendered":"\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-28f84493 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<h2 class=\"wp-block-heading\">Clients<\/h2>\n\n\n\n<p class=\"has-black-color has-text-color\">Over numerous years of working, clients have included Revolution Software, Sony, Ubisoft, Dreamcatcher Interactive, The Adventure Company, BAM, Playlogic Game Factory, Headfirst Productions, Legendo Entertainment, GIGnews, Gamasutra, Game Daily Biz, A&amp;C Black, Wizarbox, DTP, GameHouse, CDProjekt Red, Green Clover Games, Floodlight Games, Merscom, Gimagin, Develop magazine, Daedalic, EA Bright Light, Reef Entertainment, G5, Fishlabs, Teyon, Vivid Games, OMUK, Relentless, Everture, Wonder Stories.<\/p>\n\n\n\n<p class=\"has-text-align-center has-white-color has-text-color\"> &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter\"><img decoding=\"async\" src=\"http:\/\/www.steve-ince.co.uk\/wpimages\/wp8446c613_06.png\" alt=\"\"\/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<h2 class=\"wp-block-heading\">Project list<\/h2>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Blood and Earth &#8211; the first Bishop &amp; Pope novel (2020)<br><\/strong>Urban fantasy novel<br>Role: Author and cover illustrator<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>The Quinton Quads and the Mystery of Malprentice Manor (2020)<\/strong><br>Children\u2019s novel for 8-12yo<br>Role: &nbsp;Author and Illustrator.<br><em>&#8220;This is exactly the kind of story I couldn\u2019t get enough of as a kid.&#8221;<\/em> &#8211; Diane Berry, 5-stars<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Sword Legacy: Omen (2018)<\/strong><br>Firecast Studio\/Fableware\/Team 17<br>Role: &nbsp;Story Consultant, Script Editing.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>The Bunker (2016\/17)<br><\/strong>Splendy Games<br>Role: &nbsp;Story and Design work.<br>Horror Game of the Year &#8211; SHD Awards 2016<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Twin Moons (2016)<\/strong><br>G5 Games<br>Role: &nbsp;Script Editing.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Paranormal Society (2016 &#8211; 2019)<\/strong><br>G5 Games<br>Role: &nbsp;Story and Dialogue.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Special Enquiry Detail (2016)<\/strong><br>G5 Games<br>Role: &nbsp;Dialogue and Script Editing.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Survivors: The Quest (2015)<\/strong><br>G5 Games<br>Role: &nbsp;Script editing.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Godfire: Rise of Prometheus (2014)<\/strong><br>Vivid Games<br>Role: &nbsp;Game dialogue and Trailer voiceover.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Broken Sword: The Serpent&#8217;s Curse&nbsp;(2013)<br><\/strong>Revolution Software<br>Role: &nbsp;Early Story and Design work.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Galaxy on Fire: Alliances&nbsp;(2013)<br><\/strong>Fishlabs<br>Role: &nbsp;Story and&nbsp;Dialogue.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Stand O&#8217; Food: Empire&nbsp;(2013)<br><\/strong>G5<br>Role: &nbsp;Story, Dialogue, Text Editing.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>The Island: Castaway&nbsp;(2013)<br><\/strong>G5<br>Role: Script Editing.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Letters from Nowhere: A Hidden Object Mystery&nbsp;(2013)<br><\/strong>G5<br>Role: &nbsp;Script Editing.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Special Enquiry Detail: Engaged to Kill&nbsp;(2012)<br><\/strong>for PC<br>G5<br>Role: &nbsp;Story, Dialogue and Design.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Captain Morgane and the Golden Turtle (2012)<br><\/strong>Wizarbox\/Reef Entertainment<br>Role: &nbsp;Story, Design and Dialogue.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Special Enquiry Detail: The Hand that Feeds (2011-2012)<br><\/strong>for iPad\/iPhone\/Android\/Kindle Fire\/Nook<br>G5<br>Role: &nbsp;Story, Dialogue and Design.<br>Reached #1 in UK top grossing apps chart&nbsp;<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>ScanMe (2011)<br><\/strong>ScanMe.com<br>Role: &nbsp;Wrote script and created storyboard for promo video.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>The Witcher&nbsp;2 &#8211; Assassins of Kings (2011)<br><\/strong>CDProjekt Red\/Namco Bandai<br>Role: &nbsp;Script editing.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Broken Sword 2 Remastered (2010)<br><\/strong>Revolution<br>Role: &nbsp;Writing Hints and Diary.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Spare Parts (2010)<br><\/strong>EA Bright Light<br>Role: &nbsp;Dialogue (voiced by Simon Pegg).<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>The Whispered World (2010)<br><\/strong>Daedalic\/Deep Silver<br>Role: &nbsp;Script editing the English dialogue.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Special Enquiry Detail: The Hand that Feeds (2010)<br><\/strong>Floodlight Games\/Big Fish Games<br>Role: &nbsp;Story, Dialogue and Design.<br><em>&#8220;what really sets it apart is its well-crafted story, which would be right at home in any crime show. &#8230;the dialog is not only smart, but sounds like things people would actually say.&#8221;<br><\/em>&#8211; Vanessa Carter, gamezebo.com<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Alice in Wonderland (2010)<br><\/strong>Gimagin\/Merscom\/Big Fish Games<br>Role: &nbsp;Story, high-level design and dialogue.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>So Blonde Wii\/DS version (2010)<br><\/strong>Wizarbox\/Anaconda<br>Role: &nbsp;Story, gameplay design and dialogue.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Rhianna Ford and the Da Vinci Letter (2010)<br><\/strong>Green Clover Games\/Big Fish Games<br>Role: &nbsp;Story, Dialogue and Design.<br><em>&#8220;Rhianna Ford &amp; The Da Vinci Letter is a fun wild ride through a captivating story that grabs hold and doesn&#8217;t let go until you reach the resolution.&#8221;<br><\/em>&#8211; Grinnyp, Jayisgames.com<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Delicious &#8211; Emily&#8217;s Holiday Season (2009)<br><\/strong>GameHouse<br>Role: &nbsp;Dialogue and Script Editing.<br><em>&#8220;The story is loaded with unexpected twists and witty dialogue&#8221;<br><\/em>&#8211; Gamezebo, 4 stars<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Broken Sword Director&#8217;s Cut (2009)<br><\/strong>Revolution\/Ubisoft<br>Role: &nbsp;Implementation and production.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Delicious &#8211; Emily&#8217;s Tea Garden (2008)<br><\/strong>GameHouse<br>Role: &nbsp;Story and dialogue.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>So Blonde (2008)<br><\/strong>Wizarbox\/Anaconda<br>Role: &nbsp;Story, gameplay design and dialogue.<br>Nominated for Best Game Script at the Writers&#8217; Guild Awards<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>The Witcher&nbsp;(2007)<br><\/strong>CDProjekt\/Atari<br>Role: &nbsp;Script editing.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Writing for Video Games(2006)<br><\/strong>A&amp;C Black<br>Role: Author<br>A book about writing for games. &nbsp;Concentrates on the role<br>of the writer in the game development process<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Mr. Smoozles Goes Nutso (2006)<br><\/strong>Juniper Games\/Merscom (2008)<br>Role: &nbsp;Complete story and design, character profiles and dialogue;<br>character and location designs; all implementation and graphics.<br>Game of the Month, GameTunnel, November 2006<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Agatha Christie &#8211; And Then There Were None (2005)<br><\/strong>Awe Games\/The Adventure Company<br>Role: &nbsp;Script Editing<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Three Musketeers (2005)<br><\/strong>Legendo<br>Role: &nbsp;Narrator voiceover dialogue<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Wanted: A Wild Western Adventure (2004)<br><\/strong>Revistronic\/The Adventure Company&nbsp;<br>Role: &nbsp;English version script editing<br>Winner, Best Dialogues, The Inventory Awards<br><em>&#8220;I&#8217;ve just finished Wanted: Wild Western Adventure and it is truly fantastic.&#8221;<br><\/em>&#8211; Randy Sluganski; owner, Just Adventure<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Broken Sword &#8211; The Sleeping Dragon (2003)<br><\/strong>Revolution Software\/THQ\/The Adventure Company<br>Role: &nbsp;Story, Game Design, Level Design, Dialogue and<br>Voice Recording<br>Nominated for Excellence in Writing at the Game Developers Choice Awards<br>Nominated for three BAFTAs: Best Game Design, Best PC Game<br>and Best Adventure&nbsp; <br><em>&#8220;From Nico&#8217;s French accent to George&#8217;s believable &#8220;Yankee Lawyer&#8221; silliness, it is a pleasure to listen to the game.&#8221;<br><\/em>&#8211; IGN.COM,&nbsp;8.4\/10<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Broken Sword &#8211; The Shadow of the Templars (GBA) (2002)<br><\/strong>Revolution Software\/BAM<br>Role: &nbsp;Producer, Edited and re-implemented the classic PC game <br><em>&#8220;one of the finest adventures ever made&#8221;<br><\/em>&#8211; NGC Magazine, 5\/5<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Gold and Glory: The Road to El Dorado (2000)<br><\/strong>Revolution Software\/Ubisoft<br>Role: &nbsp;Producer, Story Adaptation,&nbsp;Game Design, Level Design and Dialogue <br><em>&#8220;a wonderfully charming, humorous and fun game to play&#8221;<br><\/em>&#8211; Just Adventure, A-&nbsp;&nbsp;<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>In Cold Blood (2000)<br><\/strong>Revolution Software\/Sony\/Ubisoft\/DreamCatcher<br>Role: &nbsp;Producer, Story,&nbsp;Game Design, Level Design and Dialogue <br><em>&#8220;a stylish, well-written, and good-looking adventure game&#8221;<br><\/em>&#8211; Computer Games Magazine, 4\/5&nbsp;<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Broken Sword &#8211; The Smoking Mirror (1997)<br><\/strong>Revolution Software\/Virgin Interactive\/Sony<br>Role: &nbsp;Producer <br><em>&#8220;Revolution Software has mastered the adventure genre&#8221;<br><\/em>&#8211; Coming Soon Magazine, 94%<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Broken Sword &#8211; The Shadow of the Templars (1996)<br><\/strong>Revolution Software\/Virgin Interactive<br>Role: &nbsp;Producer, Initial Concept Art <br><em>&#8220;movie quality story and acting&#8221;<br><\/em>&#8211; PSXNation, 86%<\/p>\n\n\n\n<p class=\"has-black-color has-text-color\"><strong>Beneath a Steel Sky (1994)<br><\/strong>Revolution Software\/Virgin Interactive<br>Role: &nbsp;Background&nbsp;Art, Background Sprites <em>&nbsp;<\/em><br><em>&#8220;one of the best point and clicks ever!&#8221;<br><\/em>&#8211; GameFAQs, 9\/10<\/p>\n<\/div>\n<\/div>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Clients Over numerous years of working, clients have included Revolution Software, Sony, Ubisoft, Dreamcatcher Interactive, The Adventure Company, BAM, Playlogic Game Factory, Headfirst Productions, Legendo Entertainment, GIGnews, Gamasutra, Game Daily Biz, A&amp;C Black, Wizarbox, DTP, GameHouse, CDProjekt Red, Green Clover Games, Floodlight Games, Merscom, Gimagin, Develop magazine, Daedalic, EA Bright Light, Reef Entertainment, G5, Fishlabs, &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/www.steve-ince.co.uk\/blog\/projects-and-clients\/\" class=\"more-link\">Read more<span class=\"screen-reader-text\"> &#8220;Projects and Clients&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":2,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1611","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/www.steve-ince.co.uk\/blog\/wp-json\/wp\/v2\/pages\/1611","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.steve-ince.co.uk\/blog\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.steve-ince.co.uk\/blog\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.steve-ince.co.uk\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.steve-ince.co.uk\/blog\/wp-json\/wp\/v2\/comments?post=1611"}],"version-history":[{"count":16,"href":"https:\/\/www.steve-ince.co.uk\/blog\/wp-json\/wp\/v2\/pages\/1611\/revisions"}],"predecessor-version":[{"id":2045,"href":"https:\/\/www.steve-ince.co.uk\/blog\/wp-json\/wp\/v2\/pages\/1611\/revisions\/2045"}],"wp:attachment":[{"href":"https:\/\/www.steve-ince.co.uk\/blog\/wp-json\/wp\/v2\/media?parent=1611"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}