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"...you'll enjoy two of Broken Sword's biggest strengths: sharp writing and a
cast of memorable |
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Projects Over a period of twelve years, Steve Ince has played a key role in the development of groundbreaking, critically acclaimed games that have established landmarks in the development of interactive narrative. Clients have included Revolution Software, Sony, Ubisoft, Dreamcatcher Interactive, The Adventure Company, BAM, Playlogic Game Factory, Headfirst Productions, Legendo Entertainment, GIGnews, Gamasutra, Game Daily Biz, Wizarbox, DTP, GameHouse. ------------ Current / Recent / Not yet published Juniper Crescent - The Sapphire Claw
(On hold) Project Delta (Due 2006,
now on hold) Call of
Cthulhu: Destiny's
End (now on hold) Undisclosed
Project for the Nintendo DS (Due 2008) Undisclosed
Casual Game Projects ------------ Published
Titles Delicious
- Emily's Tea Garden (2008) So Blonde:
Forgotten Island (2008) The Witcher (2007) Writing
for Video Games(2006) Mr. Smoozles
Goes Nutso
(2006) Agatha Christie
- And Then There Were None (2005) Three Musketeers
(2005) Wanted:
A Wild Western Adventure (2004) "I've just finished Wanted: Wild Western Adventure and it is truly
fantastic." Broken Sword - The Sleeping Dragon (2003) "From Nico's French accent to George's believable
"Yankee Lawyer" silliness, Broken Sword - The Shadow of the Templars (GBA)
(2002) "one of the finest adventures ever made" Gold and Glory: The Road to El Dorado (2000) "a wonderfully charming, humorous and fun game to
play" In Cold Blood (2000) "a stylish, well-written, and good-looking adventure
game" Broken Sword - The Smoking Mirror (1997) "Revolution Software has mastered the adventure
genre" Broken Sword - The Shadow of the Templars (1996) "movie quality story and acting" Beneath a Steel Sky (1994) "one of the best point and clicks ever!" ---------- |
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