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With video game storylines, characters and narrative becoming more and more sophisticated, games writers need the skills of the most talented novel writers, as well as a knowledge of the industry. Writing for Video Games by Steve Ince gives a realistic picture of how games companies work, and advises the best techniques to adapt your skills. “It's a substantial,
informative, entertaining, and, in many ways, enlightening read.
I'm particularly impressed by how you manage to cover all aspects
of game production - and the writer's role in the process - in great
depth and with great insight, but without losing yourself (and the
readers) in microscopic detail.” Topics
include: Appendices include a sample script and recommended websites, games and books. The foreword to the book is by Tony Warriner, Writing for Video Games is published by A&C Black, the publishers of the Writers' and Artists' Yearbook To purchase Writing
for Video Games, please visit your The Kindle version of the book is now available!
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"it's fair to speculate that there will not be a better tale told this year, anywhere."
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