Promo Video

I created a short promotional video highlighting the services I offer.

London Screenwriters’ Festival

I’ve been invited to speak on a panel at the London Screenwriters’ Festival at the end of this month.  The panel will be connected with writing for games, obviously, so if there are any of you who are planning to attend, please be sure to come over and say hello.  There will be plenty of opportunity to ask questions through…

Video Interview from Gamescom

Adventure-Treff uploaded a video to their channel on YouTube in which I gave an interview at Gamescom. The grey hairs show up a bit too much in HD.  🙁

On Projects and Progress…

I’ve been so focussed on my various projects that I’ve been neglecting my blog somewhat, so this is an attempt to rectify that to a degree. It’s been just over a month since I announced Star Sweet and Honey Heart and considering the relatively short time-span it seems to be going well with awareness growing steadily. Not only is there…

A new review of Special Enquiry Detail

Over at Gear Diary there’s a new review by Michael Anderson of Special Enquiry Detail: The Hand That Feeds for the iPad.  At first I was worried that it was going to be a harsh review when the reviewer had a brief reminiscance about a game he played with his wife years ago, but he quickly followed it up with…

Captain Morgane and the Golden Turtle

Although I wrote and designed this game some time ago and artwork was being shown last year, there has just been an announcement that Reef Entertainment is to be the publisher.  According to the information the game is due out in October this year, so some excellent news, there. There is an official Captain Morgane web site but it seems…

New Book Review

There is a new review of my book, Writing for Video Games over at the Gnome’s Lair site. For more details about the book, you can visit the dedicated page on my website.

Writing for Video Games now on Kindle

My book, Writing for Video Games, is now available as a Kindle download. If you’ve not yet had the chance to read it, now would be a great time to rectify that oversight.  🙂

Gamestory is its own form

Over at the Edge website is a piece about some comments from Danny Bilson, THQ’s executive VP of core games.  As is often the case with things of this nature, there is criticism of storytelling in games but no suggestion of a “solution”.  To say that cutscenes “are the “failure state” of game storytelling” is both trite and wrong.  While…

Platform 2011 event

I’ve been asked to speak at the Platform 2011 event in Hull on 27th March.  There are a good range of speakers throughout the event, so it looks like it’s got something for most people’s interests. I’ve also said that I’ll occupy a table and chat to people who have questions as well as offer “portfolio” comments as appropriate.  I’ve…