We Don’t Need No Game Writers

Game writers have been harbouring a secret for years and it’s time to come clean – it’s not important for any game to use an experienced writer, even for a story based game. Now this may seem controversial but it needs to be said.  After all, anyone can write, can’t they?  Everyone watches films and TV and most people have…

My Game Writing Lab at the London Screenwriters’ Festival

After an overview piece in my last post I thought I’d write something more about the game writing lab I conducted.  This was a workshop aimed at LSWF delegates who had an interest in discovering more about the details of game writing. After being invited to speak on the game writing panel at last year’s event I contacted the organisers…

Game Writing or Narrative Design?

Writing for video games is a wonderful thing and at the same time a little odd.  Or, rather, people’s perceptions of it can be odd.  Even after all the time I’ve spent making it my career, there are still some people in development and publishing who think that game writing is just the dialogue or the text that appears on-screen…

Gamescom Interview

Here is an interview I was asked to do at Gamescom last week.  Miodrag Kovachevic asked some pretty interesting questions, so it was a real pleasure to talk with him.  I don’t often get the chance to talk in depth about game writing at an event like Gamescom so it was a welcome change to do so. Thanks Miodrag and…

Press Release July 2012

Steve Ince Joins The Writers’ Guild EAST YORKSHIRE, UK (July 26th, 2012): Steve Ince, writer and game designer, is pleased to announce that he is now a member of The Writers’ Guild of Great Britain. Ince, who has nearly 20 years’ experience in game development, believes such a move is important, not only to enhance the growing maturity with which…