An interview with me on The Retro Hour
The interview starts about 20 minutes or so in. http://www.theretrohour.com/beneath-a-steel-sky-broken-sword-with-steve-ince-the-retro-hour-ep35/
Here, Steve Ince covers two important aspects of his life, and much more besides.
The interview starts about 20 minutes or so in. http://www.theretrohour.com/beneath-a-steel-sky-broken-sword-with-steve-ince-the-retro-hour-ep35/
Steve Ince Joins The Writers’ Guild EAST YORKSHIRE, UK (July 26th, 2012): Steve Ince, writer and game designer, is pleased to announce that he is now a member of The
Although I wrote and designed this game some time ago and artwork was being shown last year, there has just been an announcement that Reef Entertainment is to be the
If you don’t already know, the Wii and DS versions of So Blonde are out today in the UK. If you haven’t already ordered your copy or haven’t thought about doing so, please consider it. Even those of you who already bought the PC version will find that this game offers a new experience that acts as the perfect companion piece to that. … Continue readingSo Blonde on the Wii and DS
I was sorely tempted to add Beneath a Steel Sky to my list of Top Ten games in the previous post, but I think that would be bad form because
The guys at Adventure-Treff posted a compilation video message for the festive season and I contributed to it with a few words. You can view the video here. Much of
I’m still feeling a little tired from the trip and I’ve been back for two days! The years are taking their toll. 🙁 GamesCom was huge! The fact that it
I just got back from the voice recording we did for the Wii version of So Blonde. I was working with DTP (the publisher) and the talented guys at Outsource
The website, Adventure Classic Gaming, has just published a new review of So Blonde, which gives it a score of four stars (out of five). “Playing So Blonde brings back
(I know, I know, it’s been ages since I posted…) Over at Just Adventure + they’ve just published a very good review of So Blonde. Greg Collins, who wrote the
I did an interview with the Spanish adventure site Aventura y CIA back in 2007 and they’ve been holding back on it until the game’s release over there. We recently
Tomorrow night is the awards ceremony for the Writers’ Guild Awards. For those of you who’d like to see me win the Best Game Script category for my work on