An interview with me on The Retro Hour

The interview starts about 20 minutes or so in. Beneath a Steel Sky & Broken Sword with Steve Ince – The Retro Hour EP35

A note on creating characters

I’m currently reading The Insider’s Guide to Writing for Television by Julian Friedmann and Christopher Walker.  On the whole it’s a very good book and although it has a few small things I didn’t like, the good parts far outweigh the few minor poor parts. I’m in a section on Character Building and the authors mention that Tony Jordan, who…

20 Things I Learned…

…from 20 years in the games industry.   February 1st 2013 marks 20 years in the games industry for me.  I joined Revolution Software in 1993 and it’s been a fantastic career so far, thanks initially to everyone at Revolution and, now I’m freelance, to all those clients who have taken on my services. Inspired by a suggestion from Maria…

A Script Lab on Game Writing

I’ve been asked to run a script lab on game writing at the London Screenwriters’ Festival.  I’m really pleased with this opportunity to connect with people who’d like a bit more insight into writing for video games. Although the lab will be of great interest to would-be game writers, you must be signed up as a delegate of LSFW in…

Gamescom Interview

Here is an interview I was asked to do at Gamescom last week.  Miodrag Kovachevic asked some pretty interesting questions, so it was a real pleasure to talk with him.  I don’t often get the chance to talk in depth about game writing at an event like Gamescom so it was a welcome change to do so. Thanks Miodrag and…

Press Release July 2012

Steve Ince Joins The Writers’ Guild EAST YORKSHIRE, UK (July 26th, 2012): Steve Ince, writer and game designer, is pleased to announce that he is now a member of The Writers’ Guild of Great Britain. Ince, who has nearly 20 years’ experience in game development, believes such a move is important, not only to enhance the growing maturity with which…

Portrait update

I just updated the portrait of Caroline for Caroline’s Secret.

Sam Suede Kickstarter Project

The Sam Suede Kickstarter project was announced yesterday and as I’ve been looking forward to working on this game (and still am) I was pretty excited to see it go live.  I’ve not been connected with a Kickstarter project before. Unfortunately, and almost immediately following the launch, there were some claims made about the project and Wisecrack Games (the guys…

I’m on Wikipedia

There’s actually been an entry about me on the German language version for a while, but now there’s an English language entry, too.  This one is much more comprehensive than the German one appears to be and that’s all due to Willem van der Velden and his sterling efforts to gather all the relevant information.  Many thanks.

A new biography

Willem van der Velden created an online biography of me and my career. What a nice thing to do. It’s also quite useful to have an online reference like this.  🙂

Special Enquiry Detail 2

I wrote a second SED game and it’s just been announced – Special Enquiry Detail: Engaged to Kill. The graphic is from the first game but I’m sure they’ll update that fairly soon.

Rhianna Ford – now on iPad

A couple of years ago I wrote and designed a casual game called Rhianna Ford and the Da Vinci Letter, which was released on PC for download through Big Fish and other portal sites.  It’s now been released for the iPad. The game has a 4.5 star customer rating, so in spite of a few technical problems it’s getting a…