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Here, Steve Ince covers two important aspects of his life, and much more besides.

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Tag: Game design

Developing Thoughts Updated – Part 1

Smoozles 26/02/2016

Oh Lucky Man… Still It’s been twelve years since I wrote the first of the original Developing Thoughts pieces, shortly after I turned freelance following eleven years with Revolution Software. 

Continue reading Developing Thoughts Updated – Part 1

Promo Video

Smoozles 13/05/2015

I created a short promotional video highlighting the services I offer.

20 Things I Learned…

Smoozles 01/02/2013

…from 20 years in the games industry.   February 1st 2013 marks 20 years in the games industry for me.  I joined Revolution Software in 1993 and it’s been a

Continue reading 20 Things I Learned…

My Game Writing Lab at the London Screenwriters’ Festival

Smoozles 31/10/2012

After an overview piece in my last post I thought I’d write something more about the game writing lab I conducted.  This was a workshop aimed at LSWF delegates who

Continue reading My Game Writing Lab at the London Screenwriters’ Festival

Here is a flyer I created…

Smoozles 05/09/2012

I feel it sums up the work I undertake, at a high level. Please feel free to share it if you wish. Related articles Game Writing or Narrative Design? New-look

Continue reading Here is a flyer I created…

Designing Puzzles Backwards part 2

Smoozles 29/10/2010

The second part of my article, Designing Puzzles Backwards, has just gone live.

Designing Puzzles Backwards part 1

Smoozles 21/10/2010

Over at Game Design Aspect of the Month, the first part of my article, Designing Puzzles Backwards, has just been posted.  I’m not sure when part two will be posted,

Continue reading Designing Puzzles Backwards part 1

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