A note on creating characters

I’m currently reading The Insider’s Guide to Writing for Television by Julian Friedmann and Christopher Walker.  On the whole it’s a very good book and although it has a few small things I didn’t like, the good parts far outweigh the few minor poor parts. I’m in a section on Character Building and the authors mention that Tony Jordan, who…

Agency representation

I now have an agent. It took a little while to finalise the contract details, but earlier today I signed the contract and am now represented by the SMART Talent agency.  From now on they will be negotiating my million dollar deals.  🙂  To contact them, please do so through the e-mail address, jd@smart-talent-group.co.uk If people ever ask me how…

SSHH Press Release

This is the press release I’m sending out today: Press Release   Star Sweet and Honey Heart   EAST YORKSHIRE, UK (August 8th, 2011): Steve Ince takes great pleasure in announcing his new children’s IP, Star Sweet and Honey Heart, which stars two cute animal friends living in the beautiful town of Riverside.  The town is also home to numerous…

Steven Moffat got it wrong (spoilers)

Okay, the title is intentionally controversial as I thoroughly enjoyed last night’s episode of Doctor Who, but I can’t help feeling that the ending wasn’t the great cliffhanger Steven Moffat has been promising us.  And for those who have ignored the spoiler warning, I really am going to mention stuff you may not have seen yet. Firstly, I’d guessed that…

Tonight’s Doctor Who

During the last series of Doctor Who it took a while for me to like Matt Smith as the Doctor.  Mostly this was down to the first half of the series having some of the weakest episodes for a long time and some of the writers not really writing to match the character of the latest incarnation.  The second half…

British game development – what conclusions here?

We’re often asked to see the parallels between the games industry and the film industry, but for those of us who work in Britain we may not want the parallels to go too far or the future of the British games industry may be bleak.