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- From Twitter via Rebelmouse
Category Archives: Game Commentary
Having worked on a number of casual games over the past few years, I’m struck by how quickly casual games evolve. In particular, it’s interesting to see how the Hidden Object genre appears to be evolving towards the traditional Adventure game. Continue reading
Yesterday evening I visited Leeds where I attended an evening with Alan Bennett, an event for Script Yorkshire members. It was an incredibly enjoyable evening as you’d expect from such a man. Hi book, A Life Like Other People’s, is among my favourites.
It seems to me that the games industry is in danger of becoming like the old bingo industry. That may seem like an outrageous claim, so I’ll explain my thinking… Continue reading
We’re often asked to see the parallels between the games industry and the film industry, but for those of us who work in Britain we may not want the parallels to go too far or the future of the British games industry may be bleak. Continue reading
Congratulations to all the people over at Adventure-Treff. This week the site celebrates its tenth birthday, which is a real cause to celebrate. It’s great that they’ve lasted so long and that they’ve done such a good service to the … Continue reading
Saying games are art is like saying painting is art or films are art. It’s just not so. Continue reading
I was just reading the Jane Jensen interview over at Gameboomers when I spotted the following: “I think it’s possible for everyone to finish with a couple of caveats – first, that you have access to the internet and know … Continue reading
I’m reluctant to call it a review because I don’t feel I’ve played the game enough to see everything, but I’ve played enough that I know I won’t be playing any more. After discussing the game last night with Richard Cobbett, I decided to write this blog post.
Echo Bazaar is a game from Fail Better Games, which is an ironic name for a company considering that the game has failed to keep me entertained enough to continue with it. Continue reading
When I spoke at the Games Forum Germany conference in January, the talk I gave was recorded. I’m not sure when it went online, but you can now view the talk in full. You have to scroll down the list … Continue reading