November 2017 M T W T F S S « Dec 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
- From Twitter via Rebelmouse
Category Archives: Development
I took part in a game writing podcast recorded at this year’s London Screenwriters’ Festival, which has just been released. Although I’m obviously biased, Tim, Tony, Rudolf and myself covered a lot of valuable points. 40 minutes of fun and … Continue reading
Aaron Hubbard interviewed me for his site, Ask The Writer. I hope you enjoy it.
I’m currently reading The Insider’s Guide to Writing for Television by Julian Friedmann and Christopher Walker. On the whole it’s a very good book and although it has a few small things I didn’t like, the good parts far outweigh … Continue reading
…from 20 years in the games industry. February 1st 2013 marks 20 years in the games industry for me. I joined Revolution Software in 1993 and it’s been a fantastic career so far, thanks initially to everyone at Revolution … Continue reading
Here’s an adaptation of a photo in my logo colours.
Game writers have been harbouring a secret for years and it’s time to come clean – it’s not important for any game to use an experienced writer, even for a story based game. Now this may seem controversial but it … Continue reading
After an overview piece in my last post I thought I’d write something more about the game writing lab I conducted. This was a workshop aimed at LSWF delegates who had an interest in discovering more about the details of … Continue reading
I feel it sums up the work I undertake, at a high level. Please feel free to share it if you wish. Related articles Game Writing or Narrative Design? New-look website Press Release July 2012
Writing for video games is a wonderful thing and at the same time a little odd. Or, rather, people’s perceptions of it can be odd. Even after all the time I’ve spent making it my career, there are still some … Continue reading
After some very useful advice on Twitter I managed to get the 2D look I want in Unity. Extra cool.