Category Archives: Development

Game Writing Podcast

I took part in a game writing podcast recorded at this year’s London Screenwriters’ Festival, which has just been released.  Although I’m obviously biased, Tim, Tony, Rudolf and myself covered a lot of valuable points.  40 minutes of fun and … Continue reading

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New Interview

Aaron Hubbard interviewed me for his site, Ask The Writer.  I hope you enjoy it.

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A note on creating characters

I’m currently reading The Insider’s Guide to Writing for Television by Julian Friedmann and Christopher Walker.  On the whole it’s a very good book and although it has a few small things I didn’t like, the good parts far outweigh … Continue reading

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20 Things I Learned…

…from 20 years in the games industry.   February 1st 2013 marks 20 years in the games industry for me.  I joined Revolution Software in 1993 and it’s been a fantastic career so far, thanks initially to everyone at Revolution … Continue reading

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A new image

Here’s an adaptation of a photo in my logo colours.

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We Don’t Need No Game Writers

Game writers have been harbouring a secret for years and it’s time to come clean – it’s not important for any game to use an experienced writer, even for a story based game. Now this may seem controversial but it … Continue reading

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My Game Writing Lab at the London Screenwriters’ Festival

After an overview piece in my last post I thought I’d write something more about the game writing lab I conducted.  This was a workshop aimed at LSWF delegates who had an interest in discovering more about the details of … Continue reading

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Here is a flyer I created…

I feel it sums up the work I undertake, at a high level. Please feel free to share it if you wish. Related articles Game Writing or Narrative Design? New-look website Press Release July 2012

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Game Writing or Narrative Design?

Writing for video games is a wonderful thing and at the same time a little odd.  Or, rather, people’s perceptions of it can be odd.  Even after all the time I’ve spent making it my career, there are still some … Continue reading

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Second Unity test

After some very useful advice on Twitter I managed to get the 2D look I want in Unity.  Extra cool.  

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