British game development – what conclusions here?

By Steve, 30 July, 2010, 1 Comment

We’re often asked to see the parallels between the games industry and the film industry, but for those of us who work in Britain we may not want the parallels to go too far or the future of the British games industry may be bleak.

Cartoon and comic updates

By Steve, 26 July, 2010, No Comment

There is no Story to Nowhere episode today – sorry.  I was so busy over the weekend doing tasks around the house and visiting June in hospital that I simply didn’t have time to fit it in.  I managed to do two Mitchell cartoons, the first of which appeared yesterday, but so far I haven’t done any Octavius cartoons and the way it’s going at the moment I don’t know if I’ll have the time.  I have a lot of work on for clients this week and that takes precedence.

I’m hoping that they discharge June from the hospital today, but even if they do I’ll still have to spend a certain amount of time helping her because it will be a while before her knee is fully mobile.

I did manage to do some writing on my comedy script while sitting in the hospital coffee shop between afternoon and evening visiting times.  I still need to tighten up the last few scenes and add a few more jokes in, but it’s looking good, I think.

Story to Nowhere – big update

By Steve, 20 July, 2010, 2 Comments

I’ve been wondering about the future of Story to Nowhere, but rather than be hasty about it I decided to give it a bit of a re-vamp and see where that would take it.

Competition Results

By Steve, 13 July, 2010, No Comment

After a little delay caused by my broadband problems, I finally got around to drawing the winners this evening. Nearly everyone got all three questions right, but a couple got one of the questions wrong, so for completeness’ sake, here are the answers:

Rhianna Ford on iWin

By Steve, 13 July, 2010, No Comment

For those of you who are interested in such things, Rhianna Ford and the Da Vinci Letter is now available on the iWin site.  If any of you don’t know, I wrote and designed this game for Green Clover Games.

Of course, I’m sure you’ve all bought it from Big Fish by now anyway.  :)

Broadband Back!

By Steve, 8 July, 2010, No Comment

It feels like I’ve returned from a long trip where my chance to connect to the internet has been severely restricted. However, the phone line has been fixed and my broadband service has resumed so I can catch up on a few things. I’ve already posted updates to Mr. Smoozles and Octavius and a new Mitchell cartoon will be posted tomorrow, then hopefully the full schedule will resume as normal.

Broadband problems

By Steve, 28 June, 2010, No Comment

I’m going to have extremely limited internet access over the next few days.  BT were supposed to be fixing our noisy phone line and now we find that we have no phone and no broadband.  I’m using another connection at the moment, but I don’t think it’s very secure, so I’m only going to use it for important stuff.  If I’m slow responding to e-mails or anything, please be patient.

I’ll make the draw for the competition when I’m back up and running and include any late entries that might be delayed by my problems.

Competition reminder

By Steve, 25 June, 2010, No Comment

If you’re still thinking of entering the competition, or have somehow missed it, this is a quick reminder that it closes next week so be sure to get your entries in before it does.

Story to Nowhere – lack of interest?

By Steve, 22 June, 2010, 5 Comments

I was looking at my site log for yesterday and saw that there was hardly anyone visiting the Story to Nowhere pages.  My impression is that it’s been like this for a little while – perhaps the initial impetus was lost when I put the strip on a short hiatus a while back.

Perhaps it’s just that people don’t enjoy reading it.  Maybe it’s too depressing or the POV isn’t quite working.  It could be that it moves too slowly, I don’t know.  People may want something more dynamic when looking for something of this nature to read.

Whatever the reason, if people aren’t reading it I may as well concentrate my time in other areas.  I shall give it a couple of weeks before making a final decision.

Interactive dialogue article now online

By Steve, 16 June, 2010, 4 Comments

Develop have just put my interactive dialogue article online.  This is obviously great news, but I thought it was a little funny in their summary piece, which seems to go out of its way to be controversial.  While it’s likely to get more interest that way, I’m not a great fan of such controversy for the sake of it, particularly when, as in this case, it’s a little bit of a distortion of what the article is really about.  Still, read the article – I’m sure you’ll find it interesting.