Steve is a writer and designer with over 20 years of game development knowledge

"I craft stories, write and refine dialogue and develop interactive narrative that add value and player connectivity to character-driven games."

In all branches of interactive media, the growing significance of
story and character means that finding an experienced writer with a proven track record can be vital to the success of your project.

The role of the writer is so much more than creating dialogue or putting text on screen

From the development of new IP to the fleshing out of existing ideas to the creation of rich characters and believable dialogue, Steve will enrich your game by ensuring that the story he helps you tell matches your unique vision.

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Steve is represented by the SMART Talent agency.

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Steve is a full member of
The Writers' Guild of Great Britain.
 


 

"It's always a great pleasure working with
Steve and his scripts.  Steve is a true
craftsman and master of story and character.  His dialogue writing is world-class and a
delight to cast and record.  He deserves every
plaudit.  He is a consummate professional
and I recommend him most highly."

- Mark Estdale, Outsource Media, July 2009


NEWS

27th October
Steve is running a script lab on game writing at the London Screenwriters' Festival.

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14th October
Steve is a guest on the Console Monster podcast.

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27th September
Steve is giving a Keynote Speech at the International Conference on Entertainment Computing in Bremen, Germany.

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14th - 18th August
Steve is attending Gamescom in Cologne.

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Steve was nominated in the Best Videogame Script
category at the Writers' Guild of Great Britain Awards 2008
for his work on So Blonde

Steve's work also earned him a nomination in the Game Developers Choice Awards for the game, Broken Sword - The Sleeping Dragon.

He contributed to the same game being nominated for three BAFTAs. 

       

The Sleeping Dragon was also awarded Game of the Year by the
UK national newspaper, The Independent.

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Writing for Video Games, the book by Steve, is available to buy.
For further information, please visit the book's own page,
here.
 

 

 

 

"our heartfelt thanks for a job well done and for unprecedented commitment to a project we hold dear"
(The Witcher 2)

- CD Projekt RED & The Locoteam, June 2011